From the work that we completed yesterday, one thing that was noticed straight away was the development of our idea. After looking back at our rough storyboard, we noticed how we had focused more on the growing up stage of our characters life rather than the travelling part, which was the exact opposite to what we had hoped for. Another thing was that the character profiles needed more detail. Annette explained to us that even though the character is just a black silhouette, and how we have chosen to make the character symbolise everyone, he still needed a 'quirk' to him- as a lot of animations have in their characters.
Our website was something that we had created a few weeks ago, and admitedly forgotten all about. This is something which we needed to get a hold of again to be able to show us marketing our animation, but also a reflection of the idea, with links to our blogs, a behind the scenes, a synopsis and so on. Our website is a space for the group to promote our animation and show it's creativity through on a different media platform.
Annette put us together a breif action plan and the points were as follows:
- Type up our original group action plan in detail -ME
- Find the log in and plan the structure of the website- BLAIR
- Create a shootin schedule and work out how many shots we need over how many days- KELLY
- Enhance the character profile, thinking about their background, how we came up with the idea and documentation of this -ALL
- Complete a more detailed story board from the basic one, with sound and shots- SAM
- Finish final touches on pitch and present when ready- ALL
- Add an explanation to the treatment about the channel it will be broadcast on and why- JACK
First we discussed character development and we all came up with the conclusion that from Annette's feedback that our character needed a quirk in him, rather than a black silhouette. I suggested that we have bow-ties for boys and pearl necklaces for girls, or small clothing accessories that areinidivual to each character. The rest of the group liked this idea, but after some consideration we decided that to really connect with the audience we needed something that can show emotion. One member of the group came up with the idea of having eyes, as a lot of emotion is shown through people's eyes. An annotation and another character development can be seen in our group folder.
Looking back again at the story development, we chose to cut down significantly on the growing up stage of our animation, and extend a lot on the travelling part. Seeing as our animation is based on the quotes "The world is a book and those who do not travel read only one page", "a journey of a thousand miles must begin with a single step" and "Ones destination is never a place but a new way of seeing things" it seemed a big waste to not focus on travelling properly. We made a few tweeks to our storyline, which I will do another blogpost on in detail.
After the meeting, we all got on with our jobs and I started the storyboard. Already, the group seems like we're getting back on track and I'm seeing the story finally pulling together now that I'm in the process of doing the story board.
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